This time began with the four elemental planes, which are all the same tiny-style maps.
All the enemies in all four maps are the same; just elemental spirits of the map type. The final map has the Spirit King but he's not much stronger than his underlings. Upon beating him he agrees to open the gate to the Makai world so we can beat Gegazain, but we still need an airship to get there. Fortunately those annoying air pirates that keep bothering us have a ship, so let's go steal it! They're currently up on top of the Babel Tower where they made a fortress.
Unfortunately the Chaos Dragon at the top of the tower can't be hurt at all, meaning that we need to go get a magic sword. This is a repeat of LM1, even down to us fighting "Arabian", the guardian of the sword, who joins the party afterwards.
Let's just ignore the right side of this picture |
Finally, Gegazain. It's a similar stage to LM1.
Here's my endgame party.
Just as in LM1, Gegazain first appears in human form, then when he's defeated, he returns in dragon form (but doesn't get a free attack like in the first game).
It's an easy fight because he doesn't have a heal circle to retreat to, but as long as you didn't let them all get destroyed it's easy to swap out characters and whittle down his HP.
The castle begins to crumble...
But we're saved by the ship!
And we all live happily ever after.
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